Cambridge International Examinations -Cambridge iGCSE Design and Technology Student's Book: Second Edition

Prepare for the new Cambridge IGCSE® Design and Technology syllabus with the only title available on the market. The title follows a skills-building approach that links together the theory and practical parts of the syllabus to effectively build students' key skills and knowledge, while

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from University of Technology Sydney School of Design, 2006

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A strange phenomenon is presented when we approach the subject of design and trends when we consider terms of education, since much has been set for the first two terms (design and trends), but what about the education of it, more specifically in Industrial Design? In the brief history of the practice, different trends have been experienced, which have led to changes not only in terms of how are designed objects of the daily lives of people, but also in the way in which Industrial Design is considered, which then undoubtedly affects the education of future designers. Through a retrospective which shows the evolution of the components considered for the configuration of objects, starting from the Industrial Revolution, passing through different movements like Arts & Crafts, Bauhaus, Functionalism, Post-modernism, and concluding with our days, is seen how the dominant vectors, by tradition, as the form and function, have been overcome due to different requirements (for both users and global market), allowing the inclusion of other vectors, such as technology, the generation of experiences, and the value of innovation. Following this trend, and considering others in a globally scale, such as accelerated education and the importance that will represent the creative industries in the future, it is highlighted the need to reconsider the way in which students are formed in design, especially what regards to the design process, the way they approach problems, and how they proceed to provide a solution, embodied in an object or service. Disassociating from any mystical relationship in the generation of ideas, and a linear process that could lead to the same results always, it is proposed a design process in a fluctuating way, which can mutate and is totally dependent on the needs of the project or problem. This will provide the possibility to students to implement a methodology that enables the adaptability, experimentation and rationality needed to develop a successful design process which results in a product with a high design value contribution.

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